Laure is an architectural technologist, designer, and artist working within architecture, machine learning, infrastructure, and fashion. Her work has been exhibited at a variety of institutions and locations including the Venice and Seoul Architecture and Urban Design Biennales, Ars Electronica, A+D Museum, and Biosphere 2. 

Laure is a founding partner at Studio MMR and is faculty at UCLA AUD.



Information
Academic Directory



︎︎︎ Email
︎︎︎ Instagram
︎︎︎ Github
504/GWT


Lorem ipsum dolor sit amet, consectetur adipiscing elit. Quisque volutpat et neque quis maximus. Praesent dictum metus non lacus convallis, mollis lacinia quam sodales. In hac habitasse platea dictumst. Etiam ac nunc sit amet leo imperdiet blandit sed at elit. Class aptent taciti sociosqu.



︎︎︎ Email
︎︎︎ Instagram
︎︎︎ Twitter


01 WE ARE HERE

We Are Here features contemporary artists, designers, architects, and data analysts whose work is addressing an age of unprecedented interconnectivity. Exhibition artists include Isabel Beavers, Alice Bucknell, Richelle Ellis, FreelandBuck, Jeremy Kamal, Natalia Mejia, Studio MMR, Robert Gerard Pietrusko, Romi Ron Morrison, Patricia Reed, Jenny Rodenhouse, Young & Ayata.

Read more
A+D MUSEUM





02 PHYTOGEOGRAPHY (FEELERS)

What does a nation-state’s border mean to the kelp forest? 

These Phytogeography maps depict a speculative future where borders are no longer defined by nation-states or politics but instead renegotiated through the locations inhabited and claimed by plant species on the earth's crust.  

Read more
FULCRUM/FEST TETRAPOD GALLERY




03 TRANSLATION (TERRA [ALTERITIES])

As our culture becomes more dependent on the visualization of information, it necessitates a re-interpretation of this information. Translation emphasizes both the success and shortcomings of the language used to write original documents.

Read more
BIOSPHERE 2






04 JACKIE

Machine learning visuals and technical consulting for Actual Objects on the Yves Tumor music video “Jackie”

Read more
YVES TUMOR





05 MACHINIC REFLECTION (THE VANITY)

A camera is placed strategically in the gallery that captures an image of any viewer in close proximity to the work. An algorithm trained on a curated dataset of categories. [Mask.01.A] and [Mask.02.A] serve as a type of tool or prosthetic through which the user could disrupt their classification originally deemed by Machinic Reflection.

Read more
WONZIMER GALLERY






06 SEAWEED

Exploring CO2 sequestration and methane reduction through the introduction of large-scale farmed bromoform into cattle feed. This pipeline is located off the coast of Ventura County.

Read more
TALINN ARCHITECTURE BIENNALE





07 FLAKE BURNER

A short story written by Case Miller and illustrated by Actual Objects with technical consulting and machine learning overlay done by me. Featured in Fact Magazine SS22

Read more
FACT MAGAZINE






08 ESQUE

Explorations in GEN-AI fashion.

Read more
764—39/23
Doc—45456


> 2024—05/01 Last Edited